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Expanding the Desktop
With Doug Engelbart's invention of the mouse in 1968, the concept of the "desktop" as we still know it today was born. Since the metaphor of the computer as a virtual work desk is symptomatic for popular notions of the digitalized world, there are constantly new efforts to transcend the narrow confines of this analogy by cracking up the desktop with practical as well as experimental variants.
// Changing Data Retrieval
// Creative Thought Linkage Interfaces
// Deconstructing Interfaces
// Expanding the Desktop
// Physical Browsers
// Saving the Screen
// Sonar Interfaces
// Timetravel Browsing


Browser
Joes Koppers won the First International Browser Day 1998 in Amsterdam with this "Browser". Although this work is not "up to date", it shows one of the first internationally acclaimed experiments in web reshaping. The browser reacts to the user's mouse movements, interpreting them in terms of distracted or concentrated ways of looking. Rapid, scanning mouse movements result in a "zap-state" of browsing. Around the "focus area", the browser's integrated search engine generates a selection of "previews" of related sites, until the user finds something of interest and starts looking closer, indicated by less mouse movement. It then shifts to the "layered state", stacking a limited amount of related sites transparently on top of each other, where they will come to the foreground on mouse-over. The "locator" device maps the internal structure of a given site, allowing for shortcuts not provided by the site's own interface. When the user decides to concentrate on one site, the browser disappears, giving the screen over to the site's interface and content.
Joes Koppers studied graphic design at the Gerrit Rietveld Academy in Amsterdam, and graduated with an MFA in interactive media from the Sandberg Institute.
In 1999 Joes founded USEmedia, an Amsterdam-based digital design studio and experimental web site.


FuckU-FuckMe

With FuckU-FuckMe, powerful features let users communicate sexually with their remote partners, providing an absolutely realistic sensual experience of real intercourse. A genitalDrive Interface is an internal device in a standard case that can be installed in any free 5.25" slot of a PC. The FuckU-FuckMe software connects one user's genitalDrive with a corresponding unit on a remote PC using TCP/IP protocol. When users start remote sexual intercourse with their partners using FuckU-FuckMe(tm), the system will transmit all their actions to their genitalDrive and precisely reproduce them in real time. The system has intuitive interface and allows users to entirely concentrate on remote communication.
FuckU-FuckMe represents the pounding heart of Interface Research. It was created in 1999. FuckU-FuckMe is a project by Russian web artist Alexei Shulgin.
http://www.fu-fme.com/


Comp5

Comp5 is a 4-quicktime simulation of the radiation and motion of gases in the trifid nebula. The two documents that are in the red zone of the apparatus are descriptions of hydrogen explosions at the core of the diffused nebula (notice the faster motion). The other two documents in the black zone of the apparatus are events at a distance of 50-100 light years away from the center of the nebula. Comp5 is a perfect way to demonstrate what a browser or interface is. A browser takes binary data and models it in textual or graphical surfaces like the Web. Why not take data about gases in some far away space nebula and present it?
Comp5 is a space interface metaphor, designed by web artist Doron Golan in 2000.
http://www.computerfinearts.com/comp5/


CubicEye

CubicEye, one of the few commercial interface projects presented at "InterfaceExplorer", tries to reshape the browser three-dimensionally. The idea behind CubicEye, first presented in 2000, is to organize the rather messy pile of web pages and applications on the computer desktop into one coherent, easy-to-navigate cube. CubicEye users can arrange their cubes by thematic or functional subject matter and explore them either individually or collectively, as part of a more comprehensive structure of multiple cubes representing not only the desktop but various areas of interest. The tools allow webmasters and software developers to organize their content, functions, and interfaces into single or multiple cubes, taking advantage of not only the surfaces of the cubes, but the space inside as well, for the display and manipulation of both content and data.
CubicEye is a product of the New York based 2ce Company.
http://www.2ce.com/


Doom as a tool for system administration

The mapping of abstract operations to an intuitive environment is a difficult task. The only widespread example is the "desktop" interface, where files are held in "folders" which may be "opened" or "thrown away". This is a fairly good mapping, but does not solve all problems. The programmer of PSDoom is proposing a new mapping for managing system loads by creating analogies to the famous, gruesome ego shooter computer game Doom. Since people dealing with Operating Systems frequently talk about "blowing processes away", and the Unix command to destroy a process is "kill", this suggests a metaphor for process management. Each process can be a monster to be killed, and the machines can be represented by a series of rooms through which the first person shooter in the Doom gaming environment moves. "PSDoom", first released in 1999/2000, is a systemically humorous way of telling Doug Engelbart, the inventor of the "Mouse" and the "Desktop", what administrators really want. However, even experienced system administrators might spend days installing it...
Dennis Chao, designer of "PSDoom", is a Ph.D. student in the Department of Computer Science at the University of New Mexico. He is currently working on modeling a component of the human immune system.
http://www.cs.unm.edu/~dlchao/flake/doom/


Fernseh-Fee/Telefairy

Telefairy is the first Analog Personal Video Recorder. The Telefairy set top box enables viewers in Germany to compile their own TV program from existing channels by channel-hopping and by suppressing all commercial breaks. Telefairy, as the company's web site "telecontrol" clearly states, is a way to use the TV as a form of rudimentary browsing system. Naturally, the major idea is to block TV commercials (the system zaps to another channel when a commercial block is broadcasted) and to "protect children" from sexual and violent content (parents may ban certain programs containing "unsuitable" material or even scenes). It is also possible to program the Telefairy to switch to certain genres or actors/actresses entirely by entering titles, actors and even genres Videos are automatically recorded without commercial breaks. The system operates with teleworkers who constantly update TV information and send information to the receivers. So the Telefairy workers zap for you in a non-digital tele-service browsing system.
Telefairy is a product of the German company Telecontrol.
http://www.telecontrol.de/


Habbo Hotel

Habbo Hotel, a Finnish-British project, is a state-of-the art chatting area. Users may inhabit the virtual five-star hotel where their personal avatars can dance or drink the night away in one of the many virtual clubs or bars. Habbo Hotel endeavors to bring communication processes like "chatrooms" into an optically appealing form. But unlike early CD-chat interfaces like "Palazzo", the Habbo Hotel combines PC-communication with SMS and WAP technologies. Habbo Hotel is a sophisticated communication-universe, a "social entertainment arena".
http://www.habbo.com

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