| Deja 
              Vu Web
 The Browser Emulator simply recreates the experience of web surfing 
              as it began. In the beginning was the Word, and the Word was ascii 
              encoded, typically displayed in monochrome courier on a black screen. 
              In 1992 the time of the "Web" began. "Deja Vu Web" 
              is a scientifically nostalgic look at the browsers of the early 
              1990ies and how they changed over time. Long time web users will 
              get a kick out of revisiting the old web, complete with line-mode 
              browser, NCSA mosaic, and the original Netscape Navigator. The server 
              is being hammered, so there's an authentic slowness about it all. 
              "Deja Vu Web" is the perfect hands-on web history presentation.
 Idea and implementation by Swedish designer Pär Lannerö 
              of http://www.metamatrix.se/eng/
 http://www.dejavu.org/emulator.htm
 
 Elite (C64)
 
  Revolutionary 
            in its time, the interface of the legendary computer game for the 
            C64 features a simple but ingenious way of displaying three-dimensional 
            space and movement just within a small part of a low-resolution screen. 
            The in-space-locator, for example, is an elliptical projection of 
            a circle where relative height is represented by vertical lines. Based 
            on the strict logic of space-travel, the controls for the spaceship 
            were reduced to simple rolling and up/down-movements. With graphics 
            basically kept in black and white, the system manages to immerse the 
            player in a whole universe that takes months to explore. We present 
            this project not as a part of retro-gaming but because of the unique 
            flight-command interpreter. (C64 emulators are available on the internet.) Elite was originally written in 1984 by British artistic programmers 
            Ian Bell and David Braben for the BBC Microcomputer. It has since 
            been converted to many platforms. According to Ian Bell, the best 
            conversions were for the Nintendo Entertainment System and the Acorn 
            Archimedes.
 http://www.iancgbell.clara.net/elite/archive/ 
            or
 http://www.eidolons-inn.de/elite/elite.html
 
 |