| AudioMulch
 
  AudioMulch 
            is an interactive musician's environment for computers. Bringing together 
            the popular with what has up to now been considered experimental, 
            AudioMulch wants to merge the worlds of mainstream electronica and 
            electroacoustic sound composition to create a fluid sonic environment. 
            While many of the processes featured within AudioMulch are not new 
            to computer music programs, it is the software's ability to carry 
            out these traditionally "studio" or "non-real-time" 
            signal processing techniques in real-time that emerges as its major 
            innovation. Through the essentially unlimited (only by the power of 
            the computer) combination of a network of synthesis and processing 
            contraptions, AudioMulch allows the users to extend their current 
            audio processing capabilities or create new music within their computer 
            without additional software or hardware systems. Audiomulch is a project by Ross Bencina, a composer and software developer 
            living near Melbourne, Australia.
 http://www.audiomulch.com/
 
 AudioRom
 The creators of AudioRom are known for their experimental work exploring 
              and developing interactivity which pushes the boundaries of audience 
              participation. The distinguishing and innovative feature of their 
              work is the equal emphasis on music and visuals within the overall 
              form of the work.
 Developing interactive multi-media installations and CD-ROMs, each 
              project defines a different formal approach to the fusion of visuals 
              and music through the use of various sensory interactive devices 
              and musical styles and samples. Interaction with music uses such 
              forms as typing or game playing or equipping the user with hundreds 
              of possible reconstructions while maintaining harmony and rhythm. 
              Explore the site and find your personal read-only-memory.
 http://www.audiorom.com
 
 
 
 Dissociated 
              Studio
 
  Dissociated 
              Studio is an attempt to do something similar for audio to what Dissociated 
              Press does for text (DP is a GNU command for scrambling a file of 
              text either word by word or character by character). Dissociated 
              Studio takes a piece of audio, segments it into 0.1 second segments 
              (by default), computes a matrix indicating how similar each segment 
              is to each other segment, and then plays the piece through, occasionally 
              skipping from one segment to another similar segment, while displaying 
              various either informative or spiffy-looking (or both!) displays. Dissociated Studio is another project by Aaron S. Lav.
 http://www.enteract.com/~asl2/music/dissoc_studio/
 
 Fruityloops
 Fruityloops is an easy-to-use loop and song creation tool on the 
              internet which allows even unskilled users to create wav, mp3 or 
              midi loops quickly after launching it. Fruityloops can play any 
              sample file (wav), generator (Fruityloops soft-synth), VST instrument 
              or midi instrument the users feed it. The photorealistic interface 
              of Fruityloops closely resembles existing electronic audio hardware 
              and makes the handling of the interface seem analogous to that of 
              real machines. The heart of Fruityloops, its step sequencer, can 
              be operated intuitively by simply clicking some dots, which allows 
              users to trigger sampler channels, control one of the generators 
              that come with Fruityloops or make any existing VST2.0 or DXi instrument 
              plugin scream.
 Fruityloops is a product of the Belgian multimedia and program design 
              company Image-Line.
 http://www.fruityloops.com
 
 Infrasonic 
              Soundscape
 As Hidekazu Minami, the designer of Infrasonic Soundscape, points 
              out, people in western societies are trained not to pay attention 
              to the ambient sounds surrounding them. This is why he articulates 
              them as instruments and as a "sonic geographical browser" 
              to provoke people to realize the importance of the infrasonic soundscape. 
              New York City with its unique architectural nature is the potential 
              sonic platform which provides him with low frequency sounds. With 
              samples of ambient city sound, he creates a sonar interface that 
              envelops users in the sounds of various geographical points of New 
              York City. Hence the users experiencing the interface are actively 
              involved in an unusual sonorous interaction. Minami's instruction 
              is to turn on the volume as loud as possible, set up stereo speakers 
              or headphones and LISTEN. Infrasonic Soundscape was first presented 
              in 2000.
 Hidekazu Minami (MFA, Design and Technology, Parsons School of Designs) 
              is working in interactive design with motion and sound, visualization 
              in minimal design, articulated conceptual design, and architectural 
              understanding of space.
 http://www.thejetty.org/thesis/
 
 Lux
 
  Lux 
              is a discobased interface experience, best to be viewed in dark 
              rooms. Through a web-cam, the exhibition of five mirrorballs hanging 
              from the ceiling of a room is transmitted to the lux homepage and 
              is completed by another five virtual mirrorballs shown there. The 
              mirrorball being nothing but a visual accessory at dances now gains 
              supplementary function through its use as an online DJ-Interface, 
              representing a connecting element between situations and rooms. 
              The web page allows you to transmit sounds and songs to the mirrorballs. 
              Tracks saved onto the webcam-mirrorball can also be selected by 
              the exhibition's visitors. The visitor has to switch on the mirrorball 
              by pulling a string at the ball's bottom: as soon as the track has 
              been activated, the mirrorball rotates until the track is over. 
              Each mirrorball can save up to 10 songs/sounds. Lux is a poject by German artist Markus Bader. Bader visited the 
              Hochschule für Gestaltung Offenbach. Since then he has been 
              working with various designers and artists. A number of his projects 
              such as "Wipfelrauschen" were presented in exhibitions 
              in Germany(Frankfurt) and abroad.
 http://www.natural-reality.de/lux/
 
 Muse-O-Matic
 Muse-O-Matic is an interactive music toy. You type in a word, and 
              algorithmic music is generated based on the letters of that word. 
              The letters are used in a completely deterministic way to control 
              the structure, rhythm, and melody of the music. You enter the word 
              - your name, for example - and select an algorithm. Algorithm A 
              generates more pleasant-sounding music, whereas algorithm B produces 
              more atonal results.
 Muse-O-Matic is a project by US web musician Tim Thompson. He is 
              the composer of a collection of web-based algorithmic composition 
              toys, all of which make use of the KeyKit (formerly called Keynote), 
              a programming language for processing and producing MIDI music.
 http://thompsonresidence.com/music/webtones.htm
 http://thompsonresidence.com/music/matic.htm
 
 Pd
 
  "Pd" 
              stands for "pure data". Pd is a real-time, open source 
              software system for live musical and multimedia performances. It 
              resembles the Max/MSP system but is much simpler and more portable; 
              also Pd has two features not (yet) showing up in Max/MSP: first, 
              via Mark Dank's GEM package, Pd can be used for simultaneous computer animation and computer audio. Second, an experimental facility is 
              provided
 for defining and accessing data structures.
 It is in active development by Miller Puckette, and perhaps others. 
              The system is unfinished, but quite useable for sophisticated projects. 
              It has been ported to Linux, IRIX, and Windows NT. Due to the continually 
              evolving status of Pd, users working with the program at this stage 
              will need some patience and a sense of adventure. They might also 
              need to be comfortable compiling and debugging software written 
              for C and UNIX.
 http://www.pure-data.org
 
 Web Tones
 Web Tones is a toy that converts an entire web page into music.
 Users enter a URL, which can be anything ranging from HTML page 
              to image, sound file etc. - and have the possibility to control 
              nine different parameters of the track about to be produced such 
              as its scale, key, length and so on. The contents of the URL are 
              then used to generate simple algorithmic music.
 Public Netbase's site in "c" is a rather funky waltz. 
              Try it.
 Web Tones is another project by web musician Tim Thompson.
 http://thompsonresidence.com/music/webtones.html
 
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